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How's the 3D in X-Men: Days of Future Past?

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  Background: It could be argued that the first X-Men (2000) film began the modern-day phenomena of blockbuster superhero franchises. 4 films and 2 spin-offs later into this series, X-Men: Days of Future Past arrives in 3D, directed again by the series' original helmer, Bryan Singer . This is not the first time we've seen Wolverine and his pals in 3D, so we've a lot of precedent to judge this effort against. How's the 3D in X-Men: Days Of Future Past ? Read on to find out! Native and Post-converted 3D X-Men: Days Of Future Past is a hybrid stereo film. Interior and dialogue scenes were largely shot in native 3D . Several key sequences were post-converted sequences from a mono source. Other shots are largely CGI in nature, and the responsible effects houses were able to natively render their footage to stereo. It's therefore quite a confusing film to critique. To do the job properly, one would need a shot list or production schedule. We'll do our best ...

How's the 3D in 'The Amazing Spider-Man 2?

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Background The fifth Spider-Man film in 15 years, The Amazing Spider-Man 2 is also Spidey’s second 3D film. We were reasonably underwhelmed by the 'original' The Amazing Spider-Man , despite it being shot in native 3D. How does the most recent sequel fare in comparison? Read on for all the details on the film’s post-converted 3D, its depth, effects and whether or not we should save the 2D or 3D versions for archival purposes. Post-Converted 3D Unlike its immediate predecessor, The Amazing Spider-Man 2 was largely shot on film, and post-converted to 3D. This task fell to Legend 3D, and Stereo Supervisor Ed W. Marsh . The company has a mixed record with its stereo conversions . Some of their earlier work left much to be desired (eg: Alice In Wonderland and Green Hornet ). Like much of the conversion industry, they've upped their game in recent years (eg: Top Gun , Man Of Steel ). The Amazing Spider-Man 2 is another  massive step forward for them; average viewers won...

How's the 3D in 'Captain America: The Winter Soldier'?

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Background This April, Captain America: The Winter Soldier kicked off the 'Summer' movie-going season early. Its over-sized box-office takings match the muscle and reputation of the hero himself, and critics were quick to praise the film too. He's the linchpin for Marvel's Cinematic Universe, which is why it's the fourth time we've seen Cap in 3D. Is this the definitive Steve Rogers story? How does the 3D fare in comparison to the post-converted likes of Iron Man Three or The Avengers ? Join us for this in-depth review of the film's stereo effects, and let us know if we've missed anything! Post-Converted 3D Marvel makes bold bets on its directors. In retrospect, many of their choices often made total sense; Shakespearean-influenced Kenneth Brannagh was well matched with Thor , as was the wise-cracking Iron Man helmer Jon Favreau. While some of their directors had previously made big-budget films, none had ever made a 3D movie. We assume that...

46% of 2014's Oscar Winners Were 3D Films

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The 86th Academy Awards were held in March, hosted by Ellen DeGeneres. When the gathered stars and glitterati weren't taking selfies , the famous gold statues were being handed out to a host of worthy winners. Amongst them, 3Defence counted 11 wins for 3D films , helped mostly by Gravity , but ably assisted by Frozen and The Great Gatsby . This means that 46% of 2014's Oscar winners were 3D films. By comparison, 21% of 2013's winners were stereo movies, and 23% of 2012's were too. So, why the meteoric rise this year? Gravity  - as many predicted - swept the majority of the 'technical' categories. It took out the Visual Effects, Sound Editing, and Sound Mixing awards early on in the evening. These particular awards have been given to 3D films in the past. Cinematography and Film Editing came next though, and winning both of these awards is a significant breakthrough in terms of the industry's recognition of stereo film-making. For one thing, the team...

46% of 2014's Oscar Winners Were 3D Films

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Background: The best 3D film of the year? Ordinarily conservative critics have fallen over themselves to proclaim  Gravity a landmark cinematic event, ranking it amongst distinguished 3D peers like Avatar , Hugo and Life Of Pi. James Cameron, the king of commercially successful 3D films, told Variety "I think it's the best space photography ever done, I think it’s the best space film ever done, and it's the movie I've been hungry to see for an awful long time." Riding a wave of breathless hype,  Gravity  broke US October box-office records, and is fast becoming the 'word of mouth' hit of the year. So... does it live up to the praise? Is Gravity a ground-breaking achievement in 3D film-making? Post-converted / Natively Rendered 3D: Modern-day 3D films are produced through three broadly classifiable means; 'native 3D' (where the majority of the movie was shot with stereoscopically capable cameras that have two lenses to capture the infor...

China's Love For 3D Kaiju, One-Eyed Monsters, And Stereo Raptors

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As we enter a new season of movie-going, the Chinese box-office continues to buck worldwide trends in 3D movie attendance. A month ago, the industry had written off  Pacific Rim  as a well-intentioned exercise in geek-pandering . Jurassic Park 3D  had proved that audiences were never going to go crazy for 3D re-releases. Monsters University was a middling Pixar effort. Midway through September though, China has re-written the history books for all three films, and again challenged expectations of the global audience for 3D. Pacific Rim 's experience was the most startling for the industry: a gigantic movie in every sense of the word, it was always destined to do earn more "internationally" than "domestically". It's reasonably common for big Hollywood action pictures to earn 60% of their total gross in the wider worldwide marketplace, and the other 40% or so of their gross comes from the avidly movie-going State-side domestic audience. What no-one ex...

How's the 3D in Pacific Rim?

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Background: Pacific Rim is Guillermo Del Toro's first film in 5 years. Much ink has already been spilled about his near-misses directing The Hobbit  film  trilogy   and the potential James Cameron / Tom Cruise adaptation of  At The Mountains Of Madness . Thwarted project after thwarted project, it seemed Del Toro just couldn't catch a break. Luckily, the big man had a big plan: direct a big film about big robots fighting big monsters. For all  Pacific Rim 's high-minded intentions, the movie's essentially Del Toro's love letter to the likes of Godzilla vs Mechagodzilla; his long-simmering kaiju vs mecha tale. So, how'd he fare? Was his 'boyhood dream' picture better than Peter Jackson's King Kong , or Spielberg's Jurassic Park ? More pressingly for 3Defence, is its 3D any good? Post-Converted 3D: For a long time, Del Toro voiced a hedged opinion towards adding 3D to his films. In pre-production for his version of  The Hobbit he started...

Is The Guardian Correct? Are Superhero Films Done For?

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In a week's time, it'll be the first  X-Men  film's 13th birthday. The movie's critical and commercial success gave Hollywood the excuse it needed to revitalise the comic-book-movie 'genre'. X-Men delivered the industry a template of sorts that has largely remained unchanged in the decade that followed. That template required an ensemble cast, mixing up A-list stars with Academy Award winning actors, character veterans, relative newcomers and a few nerd favourites. X-Men also set a visual-effects precedent that eschewed the overblown Batman And Robin ' look' in favour of more modern effects in the vein of  The Matrix . The revised superhero film template also required the X-Men ditch their traditional bright yellow-and-blue tights for... very Matrix -esque black leather costumes. And, just like that, a modern genre was born. Or, rather, re born. The superhero 'genre' had merely been laying dormant. In the decades since Richard Donner...

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