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How Good Is The 3D in 'Frankenweenie'?

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Background: Frankenweenie is one of the more unlikely films to be released this year. Black and white, 3D, stop-motion animated, released by Disney, and an homage to 1930s horror films from Universal... you know, for kids! Bizarrely, this is the second time its director, Tim Burton, has tried to get the film made. Many years ago, the project was canned, after an exec realised that its subject matter might be a little, erm, off-putting. So, why has Frankenweenie been made now? We're inclined to blame Alice In Wonderland ; after earning a billion dollars at the global box-office (despite its atrocious 3D effects) Tim Burton was probably in a solid bargaining position to get a few 'personal projects' made. But who cares about all that background info, you're here because you want to know... how good is the 3D in Frankenweenie ? Should you see it with, or without, glasses on? Post-Converted 3D: Given Burton's history with post-converted 3D, we were worried ho...

How good is the 3D in MIB3?

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Men In Black 3 , in 3D. Too much e-ink has been spilled over the fact this is the second needless sequel in a series that should have remained in the 90s. Very little ink has been spent discussing the film's post-converted 3D job, and even less has been spent talking about how it was implemented. MIB3 just never attained 'event film' status this year, but we're keen to ask the hard questions anyway: how good is the 3D? Is it worth seeing the 3D version? Conversion: The film-makers made a conscious decision to film in 2D, and then convert it after the fact.  It seems they could have filmed in native 3D, had the key creatives preferred to do so. Ultimately they settled on post-conversion for a number of reasons. The most compelling is that the director, Barry Levinson, has always shot with really wide lenses, and usually frames the 'hero moments' dead-centre, just like the images you see to your right (Levinson is the dude in the right-hand corner)...

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