How's the 3D in Pacific Rim?
Background: Pacific Rim is Guillermo Del Toro's first film in 5 years. Much ink has already been spilled about his near-misses directing The Hobbit film trilogy and the potential James Cameron / Tom Cruise adaptation of At The Mountains Of Madness . Thwarted project after thwarted project, it seemed Del Toro just couldn't catch a break. Luckily, the big man had a big plan: direct a big film about big robots fighting big monsters. For all Pacific Rim 's high-minded intentions, the movie's essentially Del Toro's love letter to the likes of Godzilla vs Mechagodzilla; his long-simmering kaiju vs mecha tale. So, how'd he fare? Was his 'boyhood dream' picture better than Peter Jackson's King Kong , or Spielberg's Jurassic Park ? More pressingly for 3Defence, is its 3D any good? Post-Converted 3D: For a long time, Del Toro voiced a hedged opinion towards adding 3D to his films. In pre-production for his version of The Hobbit he started...



