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How's the 3D in X-Men: Days of Future Past?

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Background: Godzilla has been around for 50 years. He's been in almost as many movies. 2014's Godzilla is Hollywood's second attempt at bringing the monster to life. Thankfully, this version was guided to the big screen by Gareth Edwards, whose 2010 film Monsters went a long way with a very low budget. His skills behind the camera have been recognised already, with Disney shoulder-tapping him to helm the next stand-alone Star Wars film . So, how did his transition from micro-budget to massive-budget film-making go? More importantly, how is the 3D in Godzilla ?  Post-Converted 3D: Godzilla was shot in 2D on Arri Alexa Studio 4:3 cameras, using Panavision C Series anamorphic lenses. Effects studios like Weta Digital, Moving Picture Co., and Double Negative provided the CGI, and The Avengers' cinematographer Seamus McGarvey lensed the action. The film was later post-converted to 3D by two studios, Vancouver-based Gener8 and Stereo D . Their work here ...

How's the 3D in 'Captain America: The Winter Soldier'?

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Background This April, Captain America: The Winter Soldier kicked off the 'Summer' movie-going season early. Its over-sized box-office takings match the muscle and reputation of the hero himself, and critics were quick to praise the film too. He's the linchpin for Marvel's Cinematic Universe, which is why it's the fourth time we've seen Cap in 3D. Is this the definitive Steve Rogers story? How does the 3D fare in comparison to the post-converted likes of Iron Man Three or The Avengers ? Join us for this in-depth review of the film's stereo effects, and let us know if we've missed anything! Post-Converted 3D Marvel makes bold bets on its directors. In retrospect, many of their choices often made total sense; Shakespearean-influenced Kenneth Brannagh was well matched with Thor , as was the wise-cracking Iron Man helmer Jon Favreau. While some of their directors had previously made big-budget films, none had ever made a 3D movie. We assume that...

How's the 3D in Pacific Rim?

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Background: Pacific Rim is Guillermo Del Toro's first film in 5 years. Much ink has already been spilled about his near-misses directing The Hobbit  film  trilogy   and the potential James Cameron / Tom Cruise adaptation of  At The Mountains Of Madness . Thwarted project after thwarted project, it seemed Del Toro just couldn't catch a break. Luckily, the big man had a big plan: direct a big film about big robots fighting big monsters. For all  Pacific Rim 's high-minded intentions, the movie's essentially Del Toro's love letter to the likes of Godzilla vs Mechagodzilla; his long-simmering kaiju vs mecha tale. So, how'd he fare? Was his 'boyhood dream' picture better than Peter Jackson's King Kong , or Spielberg's Jurassic Park ? More pressingly for 3Defence, is its 3D any good? Post-Converted 3D: For a long time, Del Toro voiced a hedged opinion towards adding 3D to his films. In pre-production for his version of  The Hobbit he started...

How's the 3D in 'Iron Man 3'?

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Background Obviously the third film in the series, Iron Man 3 is actually the fifth time we've seen Robert Downey Jr. play the role of Tony Stark. It's also the second time he's collaborated with the film's director, Shane Black. For the latest Stark instalment, the pair have conspired to chop the titular hero's ego down to size, perhaps hoping to provide a more likeable character arc than what Iron Man 2 offered us. We'll discuss plot points later though, for now, let's have a look at the third film's usage of 3D! How was it? Should you see it in 2D or 3D? We'll investigate below in our usual template-driven style, in the hopes you'll be able to make an informed movie-going decision. Post-Converted 3D Like The Avengers and Thor before it, Iron Man 3 was shot digitally, and post-converted into 3D. 3Defence's view of The Avengers was that the film greatly benefited from an extra dimension, and the movie-going public appeared t...

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